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Metal gear rising revengeance difficulty
Metal gear rising revengeance difficulty











metal gear rising revengeance difficulty
  1. #Metal gear rising revengeance difficulty manual#
  2. #Metal gear rising revengeance difficulty series#

There's actually an achievement for disemboweling four enemies in a single swing. This really serves no purpose other than eliminating multiple enemies at once and looking pretty badass while doing so. If you slice through the sweet spot - marked by a red box when in Blade Mode - of more than one enemy without exiting Blade Mode, you can take the electrolytes from multiple enemies at once. You're not just limited to one enemy per Zandatsu you can chain them together. Zandatsu is when you cut the sweet spot - usually the center - of your enemy in Blade Mode, opening up a button prompt in which you take the electrolytes from their body and crush them in your hand, completely refilling your Health and Fuel Cell energy - used for Blade Mode and Ripper Mode which we'll get into in a minute. I've mentioned it a few times now, so you're probably wondering: "What the hell is Zandatsu?" Zandatsu, however, is an invaluable - and rather awesome - tool you'll use throughout the game. You can pretty much cut most anything with Raiden's sword, but Blade Mode is mainly used for three things: certain boss phases, cutting off the left arm of an officer, and Zandatsu.Ĭutting off the left arm of an officer - the left arm is where their combat data is stored - is mainly for collectible purposes, so I'm not gonna really expand on it here.

#Metal gear rising revengeance difficulty manual#

By pressing either L1 or LT - depending on your console - you can enter Blade Mode, the manual slicing mode of Metal Gear Rising. This really deserves a section of its own, as it's the unique mechanic of Metal Gear Rising. In the later difficulties you will be using these to your advantage quite a bit. When you parry a strike at the last second, you parry and then perform a rather devastating Counter that often times stuns the enemy to set them up for a finishing combo (you'll get a button prompt for these) or Zandatsu.ĭodging is generally superior to parrying because not only do you do a light attack during it, but you get a few invincibility frames. Most attacks you can parry, so it's usually a reliable form of damage mitigation. Parrying is something you'll be doing quite a bit, especially in the later difficulties. This happens with bosses generally when you're switching phases. Similar to other action games ( God of War, Castlevania: Lords of Shadow) when you do enough damage to an enemy, you'll get a button prompt to perform a devastating combo that (usually) sets them up for Zandatsu. I'm going to hit on a few mechanics here one by one. This doesn't happen too much in the earlier difficulties, but I'll get more into the difficulty of this game later on. There are times that you will be overwhelmed you can't just charge everything head on and swing your sword around. You have to be able to react on your feet to a number of threats.

metal gear rising revengeance difficulty

This game - like the other Platinum games ( Vanquish, Bayonetta) I've played - is fast paced. Everyone has their own definition of best, but what I'm talking about mainly is the fun factor. I'll say first off that Metal Gear Rising is one of the best action games I've ever played. I'm not going to get too much into the storyline though for obvious reasons, so let's kick this off and dive straight into the mechanics. It focuses on Raiden, a child soldier you play as in Metal Gear Solid 2: Sons of Liberty.

#Metal gear rising revengeance difficulty series#

Metal Gear Rising is a spinoff of the Metal Gear Solid series - developed as a hack and slash action game by Platinum - a company I have much love for. Usually I'll play a game for a while, maybe beat it, then move on to another one whenever time permits itself, but there's something about this one that kept pulling me back to it. It's time for another review, this time for a game that I've gone back to multiple times, which is odd.













Metal gear rising revengeance difficulty